let someone in and don't think twice
get good referrals that he'll play nice
take out the trash, watch the pups for a turn
leave things looking nice on return
give him the keys to the castle and code to the door
introduce him to family and neighbor
fail his paperwork and simple rules
and decide when it's done not to pay the dues
let someone in and then lock him out
fail to see what it's about
you used a service and skipped on the bill...
...but he knows where to find the till.
get good referrals that he'll play nice
take out the trash, watch the pups for a turn
leave things looking nice on return
give him the keys to the castle and code to the door
introduce him to family and neighbor
fail his paperwork and simple rules
and decide when it's done not to pay the dues
let someone in and then lock him out
fail to see what it's about
you used a service and skipped on the bill...
...but he knows where to find the till.